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Playful Food System Expedition Quests,  pragmatic k.limate Utopias and mindful Living Lab Ecotopes for growing joyful Optimisms.

ktopia

Why the k ?
In German language, Climate is Klima, Culinary is Kulinarisch, Coop is Koop, and the city I have been testing the first social products in is being called Kassel, the documenta city 😉

latest journal entries

6. March 2025

ktopia joins Conscious Food Systems Alliance CoFSA

3. March 2025

3.5 days re-treat, re-align and re-design – ktopia year II

10. February 2025

The 6R of Smarter Wasting towards 0 Wastefulness. The educational framework of the Smart Waste Agency Game, the SWAG

Exploring the
Circular

Being on a playful quest

100%

Open-Source & Common Good Sharing of Findings & Creations

Dreaming

Growing different ways of coop.erating with each other
Co-Creating Social Products

Playful Games for the creative commons, to activate the joy of conscious exploration and active change

Alpha Released Dec, 02024 as an Open Educational Resource under a Creative Commons license during the Social Smart Regional Conference hosted by the German Ministry of City Development

The Smart Waste Agency Game (The SWAG) is an edutaining, open-source tabletop and card game. It immerses players in the world of waste types (waste monsters), recycling techniques (smart multi-tools), and a circular economy – fostering creativity, cooperation, and climate awareness as Agents of Change.


How can we engage into actively exploring the ques.tion: “How can we be smarter with our waste and grow towards 0 wastefulness ?

a conscious quest(ion) in a quest(ion) 😉


ktopia provided idea scouting, Tec+design services and facilitated a temporal coop in which 63 children and teenager, 3 city administration departments and 2 non-profit youth organizations co-created and released an edutaining game – over the course of just 6 agile months in 2024.


FSYS

in pre-development

A fresh coop game design expedition quest for an active exploration of food systems

Learn more about ktopia services and edu story game products:

A coop model of co-creating a social product together

Living Labs are save grounds to try new ways of cooperating with each other.
In our 2024 Expedition and co-creation of our social game product we succesfully tried a different way of doing so. The Project Quest has been in the center of a circle, multiple stakeholder contributed to and received from.

In comparison, this is the more common model of doing a project for a specific “target group”.